Wednesday, April 20, 2016

Blender slicing tips

I not new to blender, just very inexperienced. I am trying to do a project with a prebuilt model and was having trouble slicing it. I was trying to edit and bisect, and couldn't really get it to work. I was able to get it to work once, but couldn't figure out how to get it to replicate. Anyways, here is a quick step process to get it to work if you need to slice up an already existing model.


Thanks Ben and @refa42 for the start.

Blender 2.76b

  1. Add > Mesh > Plane
  2. Scale and orient as desired
  3. Place where you want to cut
    • For precise placement:
    • Right click on plane to select
    • Display and edit object (orange cube tab in properties)
    • Change location, rotation and scale as needed
  4. Select model to slice (right click or left click in "All Scenes" tab of Outliner)
  5. Display and edit modifiers (wrench tab in properties)
  6. Click drop-down for "Add Modifier"
  7. Navigate and click: Generate > Boolean
  8. Operation: Difference
  9. Object: (Select plane name)
  10. Shift+d (duplicates selected object)
  11. Left click to place exactly where the other one is (don't move mouse just left click)
  12. Under modifiers tab click apply
  13. G to move and place (or use precise placement in step 3 above)
  14. Rename
  15. In outliner window under "All Scenes" change modifier from Difference to Intersect
  16. Apply modifier
  17. If making multiple cuts, duplicate plane move
  18. Shift+R replicates
  19. I like to delete plane already used
I will try and do a screencast and/or photos if I can figure out how.

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